Still, it felt restrained, handcuffed by the whole need to not stray too far from the good-versus-evil “Call of Duty”-ness of it all.Įssentially, the single-player narrative of “Black Ops Cold War” didn’t seem entirely confident in itself. That scene alone shows that there are ambitions here, as it’s a given that “Call of Duty” games will feature moments that argue “the enemy is us,” but here was a moment that seemed to question not just beliefs but the written history that comes after a war. It’s a clever scene in which we’re reenacting a memory, and the deeper we probe, the foggier and more unnatural the worlds gets. One scene near the end was certainly striving for some “Apocalypse Now”-inspired psychedelics when it showed how the presentation of events and facts is dependent on who’s doing the manipulating. Stay!” I never had a bad time with the game, and I enjoyed the missions that had me infiltrating a KBG stronghold, which provided a little exploration and attempts at puzzle solving. Maybe that’s why I flinched the few times “Black Ops Cold War” tried to bring me into its fold, to argue that, “Hey, it’s pretty and nice in here. “Black Ops Cold War” doesn’t hold it - ultimately it lands on the side that favors patriotism above all else, even if it appears to be holding its nose as it does so.Īt about two decades into the “Call of Duty” brand, the Activision-owned franchise certainly knows its audience. It’s a fallacy, after all, to believe a line can be held if it’s crossed.
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